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Phlegmatic - More White Dwarf
Comments:
Issue 31
WD's fifth birthday. Official Runequest miniatures from Citadel. Reviews include four Traveller adventures from FASA (long before they came up with battletech, FASA was a Traveller licensee): 'Ordeal by Eshaar', 'Action Aboard', 'Urugyad'n of the Seven Pillars' and 'Legend of the Sky Raiders'. The latter two are two of my favourite Traveller scenarios. The letters pages still have people writing in for rules clarifications on AD&D. Back in these days, nobody seems to have had the concept of 'The rules are what the DM says they are'. A review by Ian Livingstone of his first experience of LARP at Treasure Trap. "I was somewhat dubious as to how I would take to what I considered could only be an adult's version of 'cowboys and indians'. An advert for Mattel's Dungeons & Dragons computer labyrinth game "...touch sensitive board and exciting electronic sound cues". Issue 32 The first appearance of 'Call of Cthulhu', in a full page advert on page 6 and a big review. Another new RPG reviewed is the medieval Japan RPG 'Bushido'. Bushido got 10, Cthulhu 9, but the Mattel D&D computer labyrinth game (a staggering £39.99) a mere 4 out of 10. Rules for Nazgul, winged beasts and rings of power from LotR for D&D. Nice article on slower than light travel in Traveller by Issue 33 More fantasy RPGs arriving, with adverts for ICE's 'Rolemaster' and Yaquinto's 'Man, Myth & Magic' and a review of 'Elric'. Another article full of new weapons for Traveller. A critical review of 'Striker' (Traveller's 15mm miniatures rules). "The clean simplicity of Traveller is getting lost in a maze of calculations." (Wait until you see 'Fire, Fusion and Steel' for Traveller: The New Era ten years later...) Also reviewed: 'Grimtooth's Traps' a collection of traps for fantasy RPGs which I used to own. Page 30 included every parish newsletter's ultimate space-filler - a wordsearch! Issue 34 Another article on robots for Traveller. 'Microview', WD's "new computer department" makes its first appearance. Issue 35 On page 6 is a TSR advert asking for contributions for its new UK magazine 'Imagine'. The Necromancer character class for AD&D. The regular Traveller column has ideas of what to do if you (as the referee) are suddenly stuck for an idea mid-adventure. "Attack is often the best form of defence...'Player A, are there any pot plants in your stateroom? No? None at all?'" Whips in D&D. Green Horizon a 3rd Reich / Traveller crossover scenario. Among the photos from Games Day is one of Ian Livingstone and Steve Jackson signing copies of the first Fighting Fantasy book 'The Warlock of Firetop Mountain'. Back page advert is for TSR's answer to Traveller, 'Star Frontiers'.
Issue 36
Judge Dredd on the cover, because of Games Workshop's new Dredd boardgame. Inside, a double-page spread advertising Dredd merchandise, including Judge Dredd and Judge Jeath candles and an article on the making of the game. Probably the first example of WD being used so explicitly as a marketing tool for Games Workshop's own products. An Introduction to Traveller and two ZX-81 programs (literally print-outs of the code for readers to type into their machines). One is a Traveller subsector generator, the other doesn't seem to do much, but at least runs on a 1k machine. 'Warlock of Firetop Mountain' is reviewed and gets the 10 you'd expect. "A fairly simple, programmed solo dungeon." FASA's 'Mercenary Cruisers', 'Adventure Class Ships Volume I' and 'The FCI Consumer Guide' for Traveller are also reviewed. The first two are very rare 15mm scale ship deck plans - even I don't have them, although I do own 'Adventure Class Ships Volume II'. Advert for the Advanced Dungeons & Dragons cartridge for the Intellivision (Mattel's competitor to the Atari VCS). Back page is another advert for "TSR's Star Frontiers (tm) game - the playable one" (clearly meant as a dig at Traveller). Issue 37 Ian Livingstone bemoans the lack of any British RPGs. Faerie in AD&D. Luke-warm review of Star Frontiers. The vampire in D&D by Priceless classified ad: "Help! 15 year old male AD&D player wishes to contact very attractive female AD&D player to discuss adventures. Please send current photo..." Issue 38 Review of 'The Traveller Book' - a one volume large format version of the rules, which was my first Traveller rulebook. A beginners' AD&D scenario based on Moria. A sign of WD's very firm preference for low-level adventures is the statistics for the characters: Gandalf is a mere 8th level cleric (and Glamdring a +1 sword, +2 versus Orcs), Aragorn and Boromir 7th level (and Boromir has Wisdom 3!) and poor Gimli just 4th level. Frodo at least gets +4 chainmail, but going by his charisma of 7, Merry isn't particularly popular. In the classified ads is an advert for The Tolkien Society - "Membership Details David Peak, The Old Parsonage, Ireleth, Askham-in-Furness, Cumbria". Issue 39 A new font and logo for the front cover and the first appearance of Dave 'Ansible' Langford's book review column 'Critical Mass'. The first two books mentioned are "...the superb hard SF novel 'The Space Eater' by Dave Langford and...the reference work 'The Science in Science Fiction' by Nicholls, Stableford and Langford". He didn't like Clarke's '2010' ("anticlimactic") or Asimov's 'Foundation's Edge' ("all very Politically Correct"). Poor reviews of TSR's 'Endless Quest' books (rivals to 'Fighting Fantasy' "My niece thought that she might have liked them more two or three years ago." Four Traveller adventures reviewed - FASA's 'Rescue on Galatea' and 'Trail of the Sky Raiders' and GDW's 'Prison Planet' and 'Night of Conquest / Divine Intervention'. The reviewer was very harsh on Prison Planet, only giving it a 5. WD's first superhero scenario 'Slayground' for Champions, by A job ad from the magazine itself asking for a fantasy cartoonist... Issue 40 Adverts for Steve Jackson Games's 'Car Wars' and WD'ss new competitor - TSR UK's 'Imagine'. Large scale battles in D&D. Critical Mass reviews the sixth Thomas Covenant book 'White Gold Wielder' "diction as clumsily erudite as ever". About right I think. Reviews include some AD&D adventures (including 'The Hidden Shrine of Tamoachan', which just happens to be sitting right next to me on the desk as I type this - "an enjoyable and colourful adventure") and 'Illuminati' "...lacks the elegance of the best cult games". A Runequest character generator program for Apple computers. Lots of classified ads for fanzines, one of which is published by 'James Wallis, Eton College, Windsor'. This guy, in fact: http://www.magnumopuspress.com/?pag
Issue 41
Changes afoot in the hobby - SPI has gone under, and Ian Livingstone reports that other manufacturers are in trouble. And on page 6, a full page advert for Citadel's fantasy wargame 'Warhammer'. Dave Langford briefly mentions slash-fic (without calling it that) in a review of 'On The Good Ship Enterprise'. Traveller Supplement 10 'The Solomani Rim' gets a very mixed review. The review of 'Man, Myth & magic' is even more critical. WD scenarios this month include 'The Snowbird Mystery' for Traveller, and a mini-adventure for Car Wars. There is an also an article on the Covert Survey Bureau for Traveller. The CSB would crop up in some later Traveller material in WD. Photos of Northern Games Day include Treasure Trap LARPers at UMIST. Issue 42 An advert on page 6 shows why FASA gave up the Traveller license - they got the potentially more lucrative one to produce a Star Trek role-playing game. This was strangely never as popular as you might have expected. An article on setting Call of Cthulhu in the modern day, called 'Cthulhu Now' - which is what the later official supplement would also be called. The second and third Fighting Fantasy books are reviewed - a 9 for 'Citadel of Chaos' and a 10 for 'Forest of Doom'. Dave Langford says nice things about Brian Aldiss's 'Helliconia Winter'. A Traveller character generation program for the ZX81. And the big scenario is part one of 'Irilian' for AD&D, by Daniel Collerton. This was my all-time favourite WD adventure. A wonderfully-detailed fantasy city with a great atmosphere. The only Daniel Collerton I can find on Google seems to be a neuroscientist at Newcastle University. Is it the same one, and does Page 37 has an advert for ICE's new 'Middle-Earth Role Playing'. Issue 43 Big colour advert for 'Starter Traveller' (yet another new addition of basically the same rules. A review of Warhammer - strangely lukewarm in retrospect. By issue 100, WD had essentially become a Warhammer magazine. Issue 44 Review of 'Shadows of Yog-Sothoth' for Cthulhu. "...an excellent and masterly campaign". I have a later edition of SoYS, and compared to the typical dungeon crawls and short pahmphlet sized adventures of the day, it's staggering in its scope. This is why people started playing Cthulhu. Big praise from Dave Langford for Gene Wolfe's 'Book of the New Sun' tetralogy. Irilian had reached part 3, including the 'Heafod aef Orc' inn. A brief mention of Joe Dever joining Games Workshop as mail order manager. He's best known now as the creator of 'Lone Wolf'. First appearance of the Gobbledigook comic strip. Issue 45 Useful article on thieves' tools by (yes, you've guessed it) And two new comic strips - 'Thrud the Barbarian' and 'The Travellers'. Joe Dever's 'Thistlewood' is WD's first ever Warhammer scenario. Nice article on elemental creatures in AD&D. A gossip column appears called 'SuperMole'. This mentions that Marc Miller's draft for 'The Traveller Adventure' was poorly received at GDW and has been given to the Keith brothers to edit.
An article on "Space Travel in AD&D" by Marcus L. Rowland
I remember that. remember Prestel? Oh yes - a marvellous idea, well ahead of its time - although ISTR the French having something like it as well. I saw a demo of it at a country sports fair around this time. A review of the Thieves' World setting Never played the game, don't remember the review, but I did enjoy the books (at least the first few; the series rather tailed off, as I recall). |
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