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Bioshock Infinite

I finished Bioshock Infinite tonight. Really, really good. Best game* I've played all year.

Quite short (14 hours, according to Steam). Gameplay is ultimately quite linear. Don't approach it thinking it's a Deus Ex type game with lots of different ways to approach each problem. By and large, you'll fight your way past all of the difficult bits. So, it's an FPS. But it's such a stylish one, with impeccably high production values. The setting (a 1912 American city...in the clouds ruled by a strange self-proclaimed prophet) is brilliantly realised. It's as beautiful a game as we're likely to see before the next generation of consoles. The plot is very well-written and keeps you guessing until the very end. The girl you have to rescue is probably the best in-game sidekick yet. The politics of the setting is well thought-out. The soundtrack would be worth owning in its own right. (It's mostly pop songs done in the style of 1912 music, with some broadly contemporary incidental music from the likes of Scott Joplin.)




* Not as good as Football Manager, but that's not a game, more a way of life...

Comments

( 3 comments — Leave a comment )
pellegrina
Aug. 1st, 2013 06:27 am (UTC)
That reminds me of my only serious attempt to play a computer game, which was Grim Fandango, which was beautiful and witty and stylish, and also appeared to have a bug in the final act which if you did something I did, you could never finish the game even using online hints without going back so far that I just gave up and left Manny hanging.
philmophlegm
Aug. 1st, 2013 08:08 am (UTC)
Grim Fandango is indeed beautiful and witty and stylish...and for some reason I never really got into it.

The worst example I can offer similar to your problem is an old Spectrum game called Dragontorc of Avalon. One day in the summer holidays, my friend Bobo and I decided to play through the whole game using the solution we had in a magazine (probably Crash magazine). We followed everything step-by-step, taking it in turns at the keyboard. I don't remember which one of us was on the keyboard and which was on the magazine at the fateful moment, but I do remember fairly clearly the instructions, which went something like this:

"Now go through the gate...

[Turn over magazine page.]

...but before you do that, don't forget to pick up the [I forget this detail]."


You can probably imagine the rest for yourself. Bear in mind that we probably hadn't saved for hours, this being a cassette tape Spectrum. We gave up at this point and admitted defeat.
pellegrina
Aug. 1st, 2013 01:09 pm (UTC)
Argh! I've lost count of the number of recipes that have pulled the "which you have previously" stunt....
( 3 comments — Leave a comment )